![]() ![]() This should fix some volume issues with the voice chat. The incoming voice volume is no longer bound to master volume.Skipping a cutscene is now done by a HOLD action.Player who have played before will keep their settings. Added a christmas themed puzzle to the basecamp.We also would like to take the time to thank the community for another awesome year, our partners for their great support and we want to wish you all happy Holidays and hopefully a new year with even more awesomeness for you all. With less than two days of voting left, your support would be greatly appreciated! We’ve also been nominated as one of the top 100 games in the Adventure category on IndieDB. ![]() We can’t wait to release We Were Here Together on Xbox One as well in 2020! The inclusion of We Were Here in the ‘Games for Gold’ helped introduce a lot of new players to the series. Three episodes are live already, and the fourth and final installment will be live on December 30th!Īnother cherished moment was the release of We Were Here and We Were Here Too on Xbox One. To get a peek at how the year was for us developers, take a look at our series of Developer Diaries series: To date we’ve almost sold 100,000 copies of We Were Here Together. ![]() This past year was quite an adventure for us at the studio, full of intriguing puzzles and great highlights! One of the most memorable moments for us was the release of We Were Here Together – it was humbling to see our game in the top steam sellers for October 2019. If you succeed, the festivities can begin! Let’s see if you and a friend can figure out where it is, and how to solve it. As befits the holiday season, your Base Camp has been decorated and a new puzzle has appeared… somewhere. ![]() The holidays are almost here and we have a number of special Christmas surprises for you explorers.
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